needs to be optimized but just a proof of concept at the moment.

Controls-

W -  jump

A & D - move left and right

hold L - to Aim

K - to shoot only while  in aim mode

Shift - to run

E - to interact

the browser version runs slow but the executable runs fine

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 4.4 out of 5 stars
(5 total ratings)
AuthorMysteryCube
GenrePlatformer
TagsAdult, Bara, Pixel Art

Download

Download
BountyTime.zip 4.1 MB

Comments

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Hey! Do you have bluesky or something?

not at the moment. I'm pretty much a digital hermit at this time.

I played in the browser and the performance seems good. The jump is very good, I can see that you even have coyote time, and you can control the jump height as well.

Personally, I find the position of the controls kinda of odd, but this is just a personal thing.

I don’t think it’s very cool to have to hold down a key to aim and then press another to shoot if I can’t aim in any other direction, but I don’t know your plans for that.

Which game engine are you using (if you’re using one)?

(+1)

that honestly great to hear, i've been getting some slow down  on my end for some reason.
the controls were honestly slap  dashed together, originally i was using lmb & rmb to test but quickly realized that might be awkward for most people. I'll probably add a key rebind or alt-controls.
currently using clickteam fusion 2.5. it's honestly an old engine.

(+1)

yeah the aim idea is half baked at this point. i just didn't have enough time to do the rest of the art before submission, so i cut most of the mechanics. i'll update it when more of the pixel art  done

Pretty good for a proof of concept so far! 

thanks! gonna def update it some more soon