Comments

Log in with itch.io to leave a comment.

Hey! Do you have bluesky or something?

not at the moment. I'm pretty much a digital hermit at this time.

I played in the browser and the performance seems good. The jump is very good, I can see that you even have coyote time, and you can control the jump height as well.

Personally, I find the position of the controls kinda of odd, but this is just a personal thing.

I don’t think it’s very cool to have to hold down a key to aim and then press another to shoot if I can’t aim in any other direction, but I don’t know your plans for that.

Which game engine are you using (if you’re using one)?

(+1)

that honestly great to hear, i've been getting some slow down  on my end for some reason.
the controls were honestly slap  dashed together, originally i was using lmb & rmb to test but quickly realized that might be awkward for most people. I'll probably add a key rebind or alt-controls.
currently using clickteam fusion 2.5. it's honestly an old engine.

(+1)

yeah the aim idea is half baked at this point. i just didn't have enough time to do the rest of the art before submission, so i cut most of the mechanics. i'll update it when more of the pixel art  done

Pretty good for a proof of concept so far! 

thanks! gonna def update it some more soon